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GoVenture Entrepreneur Board Game, Tabletop Business Game, Tutorial Video


hey I'm Matthew and I'm gonna show you how to play the go venture entrepreneur board game hey also I'm gonna show you how to play the goal venture entrepreneur board game so the goal mentor entrepreneur board game is really an experience social learning activity more than a traditional board game so the gameplay is quite different than the minigames so it's important to get started and understand the fundamentals and this will make sure you have a successful experience with the game so this is the game box we're gonna put that away and we're going to essentially refer to the getting started directions that are included with the game you can also access these online as well if you need and the most important part is to set everything up according to the instructions and then refer to the instructions as you need to and as you play the game so just to summarize the objective of the game is that you as a player and you can play with anywhere from two to six players you you run a business and you want to make the most money in the business there so the business that accumulates the most money or more specifically the most equity will win the game and we'll explain that in a moment so ultimately what you do is you sell a product and we use a term called widgets which is a play on the word widgets with a G in front of it widgets and widgets are represented by these ships and there's blue chips and orange chips blue chip represents 500 widgets and an orange chip represents 100 and again you can think of widgets and anything could be 500 pairs of shoes and there's 100 pairs of shoes or 500 cell phones and 100 cell phones that the actual product itself doesn't matter so what you want to do is you want to sign a player to handle the money in the game as a bank like many other games would do so any player can do that or all players can do it on their own it doesn't it doesn't really matter and what you do is you set up the game you provide 2,000 widgets to each player so remember that each blue one is 500 so normally we would start by giving each player three blue and five orange so it's five ten fifteen hundred sixteen seventeen eighteen nineteen mm so there's 2,000 widgets each player gets this and they set that aside in front of each in front of each player each player also gets twenty five thousand dollars in cash so there's a stack of money and you just dole out twenty five thousand dollars to each player the denominations don't don't really matter very much and then what we have to do is we have to set up these chips so there are several colored chips should be about six colors and so for example you can see here I have some purple chip and a green chip so I'm going to be let's say the green player that'll be my chip and you can be the purple the purple chip and there's again different colors for each player and so the premise now is you follow the instructions and if you look at this part of the game board it'll tell you to put one color chip on quality medium there's a medium so this is the quality box the blue one low medium high so it says to put it in quality medium this is the brand box and it instructions tell us to put all the chips on the zero brand it goes to either one two three zero Brad it tells us to for life style to put zero which is the busy life style so we put it there for employees it tells us to put on two so that's two employees so that's a the chips are there and then debt we start with $25,000 in debt so basically what this means is that we start our business with a twenty five thousand dollar loan so we've designated that we owe $25,000 and remember we started with twenty five thousand dollars in cash so that's where that cash came from and we have two employees that we've hired to help us run the business our personal lifestyle is one that's quite busy as it is with most people running businesses as we become more successful we may want a an easier lifestyle or we may want to work even harder and we can use this this part of the board to designate our lifestyle and then the top part of the board here represents our product so it has the brand of our product so think of brand like for example like Nike is a very strong brand and shoes and clothing and a lot of people you know want to own clothing and shoes of the Nike brand none of them and Nike has spent a lot of money building that brand Apple has spent a lot of energy building their brand and people have an affinity to of that brand so as you build brand you can win more customers quality represents the quality of our product low medium and high and of course everybody wants a high quality product but not everybody's willing to pay extra for high quality product and that's something we have to consider then we have price and the instructions tell us we can set price to whatever we want so what I'm going to do is I'm going to set my price I'm the Green the green chip I'm going to set my price to 30 and then you can set your price anywhere you want as well will set your price let's say 220 but you could choose any one of those for now the implications of price aren't as immediately evident until we start playing the game but generally you know if you think about it the way in the real world higher price could mean that you'll make more money maybe every time you sell like widget this is a price that you're selling your widgets for so of course higher price means more money is given to you by customers but with a higher price the customer may also expect other things to go with it for example they may expect a higher quality product or product with a higher brand in order to support the higher price so these are things you're going to have to balance as you as you go so the last thing we have to do for setup is place our cards or our challenge cards there we place a pawn there's only one pond you can put it on the starting space right here start space right there and there's also the challenge marker so one of the challenge cards it has the same back but if you flip it over you'll see it says challenge marker so you give this to one player it doesn't really matter this is just a way of keeping track of how players take certain turns specifically there are challenge spaces on the game board and when our pond lands on a challenge base on one player only one player pulls a card and this will keep track of who pulls a challenge card so I'm gonna hold the challenge cards will be mine first we also have a sand timer which we can use to time challenges and we'll see more about that as we play all right so so this represents our settings of our product and our lifestyle and our business the this down here is the main game board this represents a month in business one calendar month in business and you can see it's actually broken down by week one week two week three week four and so we would move the pond along the board like this and then return we have and I'll explain that we'll have a widget supply which I'll explain as well and then we have the spinner that serves a few different purposes you'll notice there's three three rings in the spinner so there's the outside ring that's numbered one to ten and that's used for certain things the middle ring is customers that represents customers and we'll see that in a moment and then finally the inside ring is the whether you win or lose certain things so there's some cards that you would pick from the challenge deck that require you to spin and determine whether you win or lose or other things that could happen to you so that's when that inside ring is used so the rings are only used kind of one at a time depending on what you're actually doing all right so so so what we do now is once we're all set up and remember just follow the instructions to set everything up and then you can start moving one square at a time and as you land on a square refer to the instructions on what to do and that's and essentially once you get through a little bit of the game you'll start to understand what it's all about and then you'll be able to repeat a couple of rounds or a couple months of the other game boarding the first time you run it it probably take anywhere from 30 to 60 minutes to do the first month until you get a feel for the game and then after that you can probably get through a month and maybe half an hour so if you can get to through two three four months in a gameplay that's you know that's really good you can also stop at some point mark down where you are as players and then come back and resume your progress in a game if you wanted to so the so at this point any player doesn't matter we could take turns if we want move is the pawn now what's really so I'm going to move it to the first space here which is rent now what's important to know about this game is everybody plays every turn every player plays every turn so when this pawn is moved here and if I'm the one moving the pond I'm essentially moving it for everybody so unlike many other board games where I would take a turn and then finish my turn then you would take a turn and finish your turn then somebody else take a turn to fish finish their turn that's not how go venture entrepreneur works and are in this game every everybody is represented by this one pond so when I when I move this pawn to this first base which says pay $3,000 in rent and remember I can refer back to my instructions and find the spot where this is explained and then we all do that action so basically this represents us as a business paying rent for our building or our office and we have to pay $3,000 and we each have to pay 3,000 so I will go to my money and I will get $3,000 and I will pay it to the bank I'll pay to the bank now to another player we pay it to the bank and then every player does this at the same time everybody pays $3,000 to the bank once that turn is completed we now move the pond to the next base and again doesn't matter who moves the pond I could just be the next player if we wanted to and so now we're going to move the pond to customers okay so now we're on customers and again we're all playing now and customers is one of the key features of this gameplay and what we do now is we move over to the spinner here and we will give it a spin and this will identify the psychographics of the customers that are both to purchase right now when I say right now I mean on this space and if you follow the calendar here of a month you'll notice there's another customer space next week and another one the week after and another one the week after so there's four times in a month that will actually be able to sell products to customers so right now we're here and I will spin this and if I spin it I using the middle ring I see where it lands so right now I'm gonna actually just push it over here just to make it a better example for us it's landed on this green space which says price $30 or less so these consumers psychographics or psychographic is basically how a consumer thinks what is what in their mind are they using to make a decision to purchase your particular product so if your product was shoes for example a customer might decide on purchasing shoe based on the the design of the shoe or the quality of the shoe the brand of the shoe and the price and if you think about any product that a consumer buys whether it's an automobile or shoes or or even a meal they're often men they're offering determinate and often determining their decision based on those three things of price quality and quality by the way can also represent features it's not just necessarily the manufacturing quality it could also represent the actual features of the product and then brand which is the company that's providing the product and the trust that somebody may have or the prestige that zone may have and with associated with that particular brand so in the case of these customers psychographics based on the spin we've landed on price $30 or less so what that means is that any business that's currently playing the game that offers a price of $30 less is going to win these customers it's as simple as that so we go to the board over here and look at our price quality and brand settings and I'll notice that I'm at $30 and you're at $20 no one is at 40 or 50 but if we had other players in the game they might be at 40 or 50 so in the case of this circumstance price $30 or less I win some customers and you win some customers because we both meet the needs of this particular customer if I was at 40 for example or 50 I would not win these these group of customers because I do not match their need to do not match their psychographics but luckily I'm at 30 now you'll notice these other colored areas correspond to the colors here blue for quality green price red for brand and some if we were to land for example here this says brand 3 so you'll see brand the level is 3 we're at both at level 0 if I had landed here on brand 3 neither one of us could make a sale because this group of customers is looking for a brand that's very high has a lot of brand equity prestige trust associated with it and neither one of us meet the needs of that customer so we would not be able to meet the needs of that customer but luckily it landed on price so we both meet the needs of this customer so now we have to determine how much are we going to sell so we've determined who's going to sell it's just us and again if there was other players you know let's say there was a player with a yellow chip and the yellow chip was 40 this player would be disqualified from this sale this player would not participate in the next step that we're going to vote to do it's just us so now I spin and now I'm spinning to try to get the highest number on the outside ring the outside ring goes from 1 to 10 and I've landed on a 4 so I've spun a 4 and let's say you spend and let's say you spend a 2 so I got a 4 which is higher than a 2 so I win I come in first place you come in second place if there was other players they could potentially come in third or fourth fifth place and so on and if we had a tie we would just keep spinning keep spinning the break ties so essentially you'll have all the qualified businesses that can sell to this consumer ranked in order based on the highest spin and if you if if you refer to the game board it tells you and the instructions say this as well whoever has finishes in first place and high spin which is me sells 1000 widgets well whoever's in second place sells 500 third place 300 fourth place fifth place sixth place only sells 100 widgets so luckily I'm in first place I sell a thousand widgets so I take from my supply over here where I have my two thousand widgets I'm gonna take five hundred and five hundred which is a thousand and I put them in the widget supply there's my thousand and that means I only have a thousand left cuz I started with two thousand I've just sold a thousand and I from the bank from the bank I take money from the customers how much money do I take well it's a thousand I've sold a thousand at a price my price is $30 so 30 times a thousand is $30,000 so that's how much money I get from the bank so I was a good a good sale for me and that I've satisfied a thousand customers on a $30 price I got $30,000 now you finished in second place so you sell 500 widgets so from your widget supply you take 500 or you could you know take five orange ones because these are 100 each but let's say you gonna take 500 put 500 there your price was only $20 so 20 times 500 is $10,000 so you made $10,000 on that sell so that was a decent sale for you as well I did better because I had a higher price now you may be thinking well why not just always choose a higher price well there are consequences to choosing a higher price for example some of the customers here based on our spin want a lower price product so for example if we landed on the again the the price 20 we landed on price 20 I would have been disqualified from that sale I would not have a sale it would only be you and you would automatically be in first place because you're the only only person that matches that consumer psychographic so you'd automatically make that sale at twenty thousand dollars and I make zero so there are consequences to having a higher price there are consequences to high and low quality high and low brand and again the consumers determine what they're going to buy so that is how the customers space works and each of the customer space they see here work exactly the same way now there's a couple of neat things you're gonna find as you play so as we continue and start selling Morgue widgets sometimes I might not sell any sometimes I might sell very few eventually one might happen is I might run out of widgets for example I may end up selling all my widgets at some point and now I have none left so let's say I've landed on this space I've already sold all my widgets and this has landed on let's keep it on the same one price $30 or less so if we're on customers we've spun it's landed on price $30 or less this is me $30 I qualify to sell to this customer you also qualify to sell this customer and then we spin to determine how many each of us is going to sell and let's say I get to 500 so you finished first you sell a thousand I finished second I sell 500 well I don't have any widgets left I've already sold them I quit all my glitches for this month so what am I going to do well I'll get to buy grits back from the supply at the end of the month in fact it's this space here but right now I cannot buy them from the supply so my choice is I can buy them from other players so invariably what's going to happen if some other players are going to be leftover worth quite a few widgets either because they just did not were unable to sell based on the spin or you know sold fewer than other players but essentially what's going to happen is some players will have morgue widgets then they can probably sell by the end of the month and by the way at the end of the month when you get to hear 300 glitches expire so if you have 300 or more widgets you're gonna lose 300 of them so you are motivated to not finish the month with extra-gorgeous because you will lose those widgets in there and the value associated with those widgets so when I'm here and I need and I've sold 500 I should negotiate with another player and try to convince them to give me their grid just now in most cases are not gonna give me the grid just I'm gonna have to pay for them so for example I know if I sell my five and widgets' I'm gonna sell them 30 dollars each so I might offer you if you have extra widgets I'm gonna offer you $10 a widget I'll pay you 10 but then I'm gonna sell them for 30 now you'll know this because you'll see everything that's happening you gave me you may say hey no no no I'm not gonna selling for 10 I'll sell them to you for 20 and I might say no and you might counter by saying well if you don't buy them for me at 20 you're not gonna make the sale and you make no money at all and that's a pretty good argument I might counter back to you that well if you don't sell them to me and you finish the month with widgets in hand you're gonna lose them because they're gonna expire so you should be motivated to sell them to me while we're having this negotiation another player who's observing the discussion could actually jump in and say hey I'll give you the widgets for only $10 a piece so now you've got a really interesting negotiation now maybe we have the monks three or four players happening so really unlock some really fun gameplay as the widgets run out and so on so anyway that's that's the whole story on how to sell let's move back to where we were which is the second space so once we complete the sale process we then move on to challenge so challenge is where a one player just one player picks up a challenge card now which player picks up that challenge card it's based on the challenge marker that we gave to a player at the beginning so because I have the challenge marker I'm the one that picks up the challenge car once we finish this space once I finish this card that I pick up I give this challenge marker to the next player you can go clockwise or counterclockwise however you want to do it and that way we know the next time we land on a challenge base the next player will get to pick up a challenge card so this marker is simply a way to allow us to remember whose turn it is to pick a challenge card but even though I'm the one picking up this challenge card all players participate in this challenge and the instructions do suggest that you have paper and and pens or pencils for each of the teams or the players playing the game because some of the challenges require people to write things down so I'm gonna I'm gonna pull this card I'm gonna keep it private because the challenge is our private they just they have some answers or some other information in there this challenge refers to the pot this is the pot so think of it like poker this is the pot at the beginning of a challenge essentially before I pull the card every player has to put $1,000 in the pot of their own money every player puts $1,000 in the pot so if it's just two of us playing there would be $2,000 in the pot to start but as soon as we put our thousand dollars each the bank then matches that with the same amount of money another $2,000 so now there's $4,000 in the pot let's say there were four players each player puts in a thousand which means four thousand the bank and then matches that with another four thousand so that's how much money would be in the pot so again in our example with only two players which put our thousand each and then the bank matches it so now there's four thousand dollars in the pot and so the card tells us how much money we can all win from the pot and it says players writing down the correct word for this definition when two thousand dollars each so if you do get the correct word here you get $2,000 if another player they would get two thousand dollars and I win I meaning the person reading holding the challenge card I wouldn't what's left in the pot unless no one answers correctly so that's very important so let's say you get the answer correctly you answer correctly you will win the mm and then I'll win what's left which will generally be $2,000 so we all win that's great although except for the players we didn't answer correctly they don't win anything if no one answers correctly I don't get the pot nobody gets the pot the money stays in the pot and then when the when we end up getting to the next challenge base everybody antes up $1,000 again the bank matches that thousand dollars again and now we have there's more money in the pot to be won so the pot keeps building and it makes the game interesting you know if nobody wins the pot the pot just keeps getting bigger and bigger and makes for a fun fun gameplay so basically this definition says we have 60 seconds to answer it and we have a sand timer and you want to make sure you always have the same time or up so that the sand is at the bottom and then when you say go you can turn the sand timer over and that's a 60 second san timer and so people have to actually write in this case of this when people write down the answer they write down secretly because you don't want to give other players the answer you write down the answer and and then at the end of the 60 seconds everybody shows their answer and again whoever gets it correctly gets the percentage of the money that's in a pot based on the challenge so that is how the pot works will pull this money out of the way and that's how challenges work and again there's four challenge spaces on the board and you do the same thing in each of the spaces you then just keep going so there's a space here for investing in marketing and basically what that says is you can pay $5,000 to invest in marketing or advertising and that will build up your brand so if you want to build your brand you can spend 5,000 and you know for example I can spend 5,000 move up to level 1 or level 10,000 moved to level 2 or 15,000 and move all the way up to level 3 again why would I want to spend that money because I'm now paying real cash money to move up my brand because there are some customers who will only buy from a business with high brand high brand equity so by investing this money I'm taking a chance that I'll be able to win more customers but just like in the real world the business there's no guarantees I might have messed that money and the spinner may never land on a customer who's concerned about brand and essentially that investment may not be as effective as I was hoping it would be so this is a risk that all players have to take now know it take note that at the beginning of the game we were essentially forced to put our markers on specific spaces here and that's because we wanted everybody to start the game equally especially when you're not really sure what these spaces mean but now as we play the game we started to see what the spaces mean you're given the opportunity to start adjusting so eventually what you're gonna see is you're gonna see that the markers move all over the place you'll see some high price products low price businesses high quality low quality high brand low brand so you see it you'll see a mixture and that creates more interesting gameplay as well so again that's as simple that is next is employee payroll so what we do is again follow the instructions but we can see here that we have two employees and our payrolls $2,000 so we would pay $2,000 to the bank we'd each pay each business pays $2,000 in the bank at some point we'll be able to adjust our employee number of employees and there's a square here that allows us to move increase the number employees we have or decrease the number employees as we increase the number of ploys you'll see the cost goes up our our payroll goes up but there are some benefits we will recover by having more employees customers we've already seen spinner challenge we've seen customer loyalty so this allows us to actually win some money based on our quality so you know having a good quality product with good features and it's reliable and so on will actually make happy customers and happy customers will tell other customers about how satisfied they are and they'll buy again and they'll encourage new customers to buy so what this does is it rewards players by having higher quality and what you do is one player and again follow the instructions just one player spins and looks where it lands on the outside ring so I've landed on two so we take two and we multiply it by the amount times what's shown here so I got two and if I had high quality I would get two times a thousand which is I would win two thousand dollars from the bank I happen to have medium quality and so you so medium is five hundred dollars times my spin of two so we each get a thousand dollars from the bank so as you can see if we would have spun let's say ten times and we had high quality we could have won as much as ten thousand dollars from that spin just by having higher quality we've benefited in a particular way with our with customer loyalty so that's that's a way of rewarding us again if there's uncertainty there they're not guaranteed to win a lot of money you might actually know when less money than you invested in improving your quality continuing loan payment so loan payment this is a the level of loan that we have so we all start with $25,000 loan and if you read this it says the interest is $3,000 so at this point we each have to pay $3,000 each business pays $3,000 to the bank for that loan interest and every time we land on this as we go through the entire calendar month and land back we have to pay $3,000 again and so now you may decide that at some point you don't like paying that interest you'd like to get rid of having to lose that $3,000 so you can repay your loan so what you would do is if you have enough cash you give the cash to the bank and you can repay the loan you can repay part of the loan or the entire loan so you could pay $25,000 completely if you do you can take your chip right off that loan just your chip which is you you're no longer have a loan so you don't have to pay interest or anything again in the future or you might make a partial payment so let's say you're going to pay instead of 25,000 you pay 15 and now you're back to $10,000 loan which is a lower interest rate that you have to pay you can also take out money as a loan so you could ask for more money from the bank if you want to invest in things and then move up your loan interest so so again you this is where you pay loan interest and you can repay your loan customers put that back there challenge we've seen customers we've seen this is customer service again follow the instructions you would spin the wheel and land somewhere and then you multiply based on the number of employees that you have so the more employees you have the better customer service you can provide and therefore you can reward it with some additional money somewhat like sales in the in the game you continued a week for payroll similar to what we did before based on how many employees you have you win customers you do challenges this is where you can do employee management this is allows you the opportunity to increase or decrease the number of employees that you have again if you decrease employees your payroll will go down which is great but it also loses opportunities like customer service or opportunities there's also potentially some challenge cards that might depend on you having a certain number of employees that might reward you better if you have more employees and this is where you could pay some money to actually adjust your number of employees and again refer to the instructions here as inventory expiration so at this point if you have unsold goods so in this case I've sold all my widgets in our example but you have a number of widgets that you have not yet sold you automatically lose 300 of them they go back into the supply you get no money for those they're lost think of it like you know running a restaurant and your food has spoiled because you haven't sold it or you're selling you know leading edge smartphones and a new version has come out and now the older versions can't be sold for as much money anymore so you've got to discount them so that's what this represents is that urgency to sell the inventory that you have and hold onto it then we can move on to brand so he at this point everybody moves down one brand so in our case we're already at the zero level so we can't move down any further but if we're at one we would go down to zero if we were at two we would go down to one so everybody moves down one from where they are so if you if I was at one and you were at three I would go down to zero you'd go down to two and that's meant to represent the fact that in order to maintain a high brand equity you have to continually be in front of customers you have to market you have to advertise you have to do things to get in front of customers and have them associate your brand with good things next step is taxes so each player not one player but each individual player does their own spin and then they multiply whatever they land on so I landed up five by 200 so I pay a thousand dollars in taxes so whatever you land each player does their own spin and multiplies by the amount sewn on the game board and then finally we're at success well I guess not finally we still have a few more spaces but we're at the success so now we've got to calculate where we are at the end of the end of the month so what we can do is we can we can use this success sheet that comes with co-venture and you can go to the website and download more of these or you can photocopy this and basically take every business what months or month one and you can have a name for your business or your name you count up how much cash you have you count up how many widgets you have on hand multiply the widgets by five that's the base value of a good you subtract your debt which is your loan amount that you have here and that equals your equity and whatever has the highest equity is winning the game now this is our first month we'll probably want to play two or three months before we determine a final winner but at this point we know who who's winning and what the rankings are and so this serves two purposes number one is to help everyone know where they stand in terms of their rankings but number two this is actually represents a basic balance sheet for a business and that's a fundamental concept of running a business is understanding the equity of the business or the which is represented in a balance sheet which is assets minus your liabilities cash acid product inventories an asset and loans are liability or debt and so assets - liability equals your equity so it's a simple balance sheet essentially and a great way to introduce balance sheets into the into the game play if that's part of the learning that you want to accomplish so now that we know where we are the next step and we have three more steps in the end of this month is we buy glitches so we can buy glitches from the supply so we count up how many widgets are in the supply so there's 1500 2000 there's 2,500 so there's 2800 widgets in this supply right now to buy these grits we have to pay five dollars for each one so for hundreds 100 quidgits we would have to pay $500 for the 500 one we have to pay $2,500 but we're limited to how many widgets we can buy based on the number that are in the supply divided by the number of players so again here we have 2,000 2,500 2800 widgets if there are just two players that means 1400 to twenty hundred divided by two is 1400 widgets so we can each by 1400 of these widgets we started remember we started the game with two thousand in this case we can each buy 1400 now in my case I have no wages left so I'm probably going to want to buy all 1400 that I'm allowed to buy so there's thousand and then there's 1400 I want to buy all these so I take my 1400 widgets I put them next to me and I pay the five dollars per widget to buy those 1400 widgets so it's 9,000 dollars that I would pay now in your case you already have 1300 grits on hand that you didn't sell so you have to decide do you buy all of these widgets because if you buy too many remember you may not be able to sell that many by the end of the month so you might get stuck with extra wages and may actually have some expire remember because we have 300 that expire at the end of the month so you have to decide well should I buy all those ridges I can buy them should I buy them now the other decision that you can make that help you with your decision is remember I was only able to buy 1400 but I actually sold 2,000 last round so there's a good chance I might have I might sell another 2,000 this round but I won't have enough so you might think well math you may not have enough next round or some other players may not have enough next round so I'm going to buy all of these so that I can then resell them to those players when they run out and maybe I'll be able to sell them at a significant price and make a really good profit off that so that's again one of those risks you have to take and running a business is managing your inventory and determining how and forecasting how many you think you can sell so it's a really interesting part of the gameplay once you have your widgets on hand you can then invest in quality so we can invest ten thousand dollars to move our widgets up in quality if we wanted to and again remember there are some consumers that only want to buy a higher quality product and so you know take a look at the psychographics here and try to determine what makes sense for you and then the last thing we do at the end of the month is set the price so at the beginning we got the opportunity to set our price and we're not allowed to change it until we landed on the square and you'll notice again the everything's color coded so price matches price inventory matches inventory you'll also notice like outlines here customer loyalty arm search their quality matches quality blue customer loyalty refers to quality the purple employee employees matches and purple employee management


and so on so everything is color-coded to make it a little bit easier to follow so we set our price and you can adjust a price wherever you want doesn't cost anything you can just set your price and and you know hopefully you're making a good strategic decision and then the you just move the pond back up to the starting point and then you begin the next month with rent and then you continue from there and again you can play as many of these months calendar months as you want to play you may also notice in the materials provided there's an opportunity to learn accounting with this board game so there's there's another sheet similar to this one's a little bit different though it actually has all its like a general ledger and a general journal and you can print those worksheets for each player and while they're running their business for example what you know when they pay rent when they win customers when they win money from challenges they can actually record it in their general journal and general ledger just like a bookkeeper would do with accounting and they actually get to practice double entry accounting like real world accounting so of course it's optional because you know most people don't want to do accounting while playing a board game but if learning accounting is part of the experience that you want to provide it's a really really great way to do so so if you if you need additional materials or resources or helpful information visit go venture net and we hope you have a really great and successful experience playing the board game